Once again, time for us to reveal the improvements of Runescape Gold . Many of the fixes and tweaks have been implemented. You may not feel it through your gameplay sometimes. But the following features are updated right now. See what’s new this week.
A list has been added to the aquarium bathysphere to allow players to track their fish eggs and prawnball count. Players who have reset their aquarium with a plug can now visit the prawnbroker to activate an animation override for bare-handed fishing. Resetting once will unlock silver-colored fish and resetting twice will give gold-colored fish when catching them bare-handed. This affects tuna, swordfish, shark and great white shark.
Bare-handed catching the above fish will now use an updated model, with the default colours when they are caught. Certain prawn ball items have been made tradeable on the Grand Exchanges, and can now be sold to shops.
Ironman players can now use regular and golden prawn crackers on the prawnbroker in their Player-Owned House to open the crackers and earn the reward inside. Signs of the porter will now correctly transport raw great white sharks to the bank while fishing.
The Mage of Zamorak in the Wilderness will no longer allow players to be teleported while carrying warband supplies. Players can no longer activate the wicked hood inside Barbarian Assault games. Skill lamp cash-out values have been made consistent with prismatic lamp values on Treasure Hunter.
Others, using an Orb of Oculus before entering a dungeon no longer breaks the camera during Dungeoneering. An issue that was preventing players from being able to use the Wilderness lodestone via the World Map has been fixed. Players can now teleport to the Prifddinas lodestone via both the Runescape Surface and Prifddinas world maps.
It is reports that As acicular out by Eurogamer, World of Warcraft tokens will be accessible in European countries starting tomorrow. Now let’s steps to reading the detail:
The in-game bill will be accessible for £15 / €20, with bids in the WoW Auction House starting at 35K gold. The bill is already accessible actuality in the States at $20 or 30K gold. The prices in the Auction House (obviously) fluctuate. WoW tokens are acclimated to buy 30 canicule of bold time and can be purchased, with either real-world or in-game gold. Ultimately the point of the tokens is to accord players a way to acquire in-game gold after accepting to go to a third-party sources alfresco the Blizzard ecosystem.
WoW tokens are arena specific, acceptation that anyone in North America will not be able to advertise them in added regions like the UK or Europe.
Blizzard’s WoW Tokens accept agitated out of alveolate galleons about Australia and the Americas, and are currently afloat against Europe, agitated by the ocean. If you’re cerebration of branch to the bank to accumulate them all up, you’re out of luck. Goblins are already waiting, and you’ll charge to buy them from the in-game shop, just like everybody else.
WoW Tokens can be acclimated to pay for World of Warcraft bold time, like EVE Online’s PLEX, and they will go on auction tomorrow, April 21st, at about 5pm CEST. They’ll set you aback £15/€20, which makes them a wee bit pricier than in the US, area they bulk $20.
The in-game boutique isn’t the alone abode they’ll be available. Anyone who splashes out on WoW Tokens can advertise them in the Auction House, area they’re admired at 35,000 gold. While Auction Houses are commonly realm-wide, the Bold Time tab, area you can buy and advertise WoW Tokens, will be region-wide, accretion the bulk of abeyant customers.
As we saw in the US, this amount will no agnosticism alter as the bazaar is abounding with them. Within a individual day, the US WoW Tokens afford about a division of their value.
WOW Gold play the important role in the game, so have more wow gold can enjoy the game better, so why not try to buy some from to solve more time to enjoy the game.
Under the leader of Ogrim, they finally reached the capital of Lordaeron. Before WOW Gold they had fight with Union in southern town, Arath highlands and Salas. Lordaeron is the last barrier of eastern alliance, once the fall of the city, the alliance will completely be horde defeat. At that moment, the tribe was very powerful. Outside, they had reinforcements from ogres and trolls. Inner, they had dragon knight trained by dragonmaw. Addition to, they had an orc army. The strength of the tribe was unstoppable. Unfortunately, they failed in the end. The fatal reason is that Gul Dan took a half of cemetery to find Sargeras which led the army got badly strung. Union seized the favorable opportunity and then launched a counterattack. Finally, they lost the battle at the foot of Black Stone Mountain.
The Defensive War of Dumholde
The offense (failure): Scourge
The defender (victory): the Union led by Arthas
Curse sect in Lordaeron missionary finally got the result. A considerable number of undead armies built up. Their goal was to attack Stratholme and Firplace Valley. However, when they heard that Ma Dui castle was about to be attacked by undead, they resolutely decided to send Jaina to find Knights and Uther. Scourge had its own unique set of tactics. They gave out the variation of grain to the round farms when they attacked the prince’s team which made a lot of villagers died. This makes the strength gap between both sides of get more and more large. This is the first time that prince felt despair for war. Unfortunately, Uther and Jaina arrived on time, which made Shall have to retreat. The prince hate on the plague very much. Later he decided to purify the victims of the disasters.
Free-to-play and subscription-based business models are the dominant force in Asian regions like China, but one major upcoming game is bucking the trend. ArenaNet has announced that when Guild Wars II launches in China later this year, the same pay-once model from North America and Europe will be applied to the region.
ArenaNet has partnered with Chinese publishing company KongZhong Corporation to release Guild Wars II in China, which will mark its introduction to the region on March 11 through a closed beta. ArenaNet says KongZhong’s business model approach is “revolutionary” for the China PC game market.
“Chinese players will get the same premium MMO gaming experience that Guild Wars 2 players in North America and Europe enjoy, with consistent and timely content updates,” ArenaNet president and cofounder Mike O’Brien said in a statement. “Guild Wars 2 China will be synchronized with the worldwide version of the game.”
Guild Wars II’s regular content releases will be “largely” the same across North American, European, and Asian servers, with the exception of a new tutorial requested by Chinese players, ArenaNet said.
Guild Wars II sold more than 3 million copies during its first nine months on the market, making it the fastest selling Western MMO of all time, according to DFC Intelligence data. China is the first region in Asia where Guild Wars II will be released, with other territories to follow.